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Blog

Panabee.com a sweet new naming tool

Logan Sease August 6, 2013 Development Tips No Comments

I recently got an email about this new service Panabee.com and it is pretty awesome. Panabee is great because it helps you figure out how to name your products. It does this by basically inputting two words about your product that will be used as the main two keywords in your title. It then goes

iOS 7 Compatibility and the App Store Apocalypse!: What it means for us all

Logan Sease June 12, 2013 Apple Stuff, Development Tips 1 Comment

UPDATE 6/28/13:It appears that Apple is doing something quite interesting. Apps that are not compiled with the new SDK will not contain the new UI changes. This is an interesting solution to the problems I outline below. Basically, if you do not update your apps, the UI won’t be updated and you won’t have compatibility

What's new from WWDC 2013

Logan Sease June 10, 2013 Apple Stuff No Comments

The short and sweet: iOS 7, releasing this fall – focus on simplification and design – “a whole new direction”, “a new beginning” – can’t even describe all the new changes. You won’t recognize your phone after you update, but it is awesome! – Today screen – multitasking redesign – call and message blocking –

My Results with Various Ad Networks: Revmob, Admob, iAd, Adcolony, Chartboost, AppLovin, AppFlurry and PlayHaven / Upsight, StartApp

Logan Sease May 17, 2013 Development Tips 55 Comments

Generating revenue from free applications is difficult. One great way to do this, aside from In App Purchases, is advertising. Advertising not only helps to generate revenue directly, but it can also serve as a constant reminder for your users that they should upgrade to a paid version of your app. The annoyance should be

Steve Jobs quotes that every company can learn from

Logan Sease March 28, 2013 App Marketing, Development Tips No Comments

Steve Jobs is one of my personal role models. He accomplished great things during his life and he played a pivotol role in designing revolutionary products. I often look to quotes of his for inspiration and guidance when it comes to my own projects and designs. I often find myself turning to these quotes to

App Ideas: What you need to consider

Logan Sease January 23, 2013 Development Tips No Comments

I hear a lot of app ideas. Evaluating these app ideas can be very challenging, but it is an important step in the process. Spending months and countless dollars on the wrong ideas will certainly bankrupt you quickly. Here are a few key points to consider when evaluating the feasility and potential in your app

Free App Promotion opportunities

Logan Sease October 27, 2012 App Marketing, Development Tips No Comments

To help out other developers- I will share a few free Promotional opportunities I have found: appgiveaway.com — submit some promo codes and they will host a give away iphoneappreview.com — submit a self written article on your app appolicious.com — sign up to be a community reviewer and review your own app along with

DailyAppShow.com- should you use them? My review.

Logan Sease October 27, 2012 Development Tips 2 Comments

In an effort to promote my newest game, unFed unDead! I am reaching out to several different review sites. To help other developers, I am sharing my experience with each to help others evaluate how they should promote their own games. DailyAppShow.com is the second paid site I have used for a paid video review.

iOS vs Android vs Amazon. Which Platform to target?

Logan Sease October 24, 2012 Development Tips No Comments

This is an excerpt from a recent email in which I was discussing with a client which platform they should target with their app. I figured my input might be useful for others out there… “To Answer your question regarding Android, note that Amazon is actually an Android platform. There may be some minor revisions

What's new from the Apple Media Event 10/23/12

Logan Sease October 23, 2012 Apple Stuff No Comments

First I want to say that I watched this media event live on my AppleTV. The experience was amazing! The event was streamed in real time in 1080p. Before the event started, the camera showed off the venue and played some fun tunes in the background. The camera zoomed in on wood carvings around the

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